Secrets Phantom Abyss Top



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Hogwarts Legacy's PlayStation-exclusive content is coming to other platforms this summer along with 'additional updates and features'

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One of the game’s highlights is how it cleverly bakes a sense of community into its design through the implementation of phantoms – ghosts of other players who came before you and were bested by the temple. Beyond merely providing a glimpse of where others died, these phantoms are both an assistance and a hindrance, as they activate the many proximity-based traps in each temple.

Game wont launch, tried updating drivers and re downloaded it on a different HD. Not sure what else i can try :(

Clearly Devolver Digital hopes to replicate the success of Fall Guys, which continues to go from strength to strength. The launch of Season 4 nearly quadrupled the game’s player count, and it’s now got a range of toys and plushies for die-hard fans.

Each temple run is a blind charge through a procedurally generated funhouse murder dungeon. These dungeons range in challenge from ‘leisurely, unhurried jog’ to ‘holy shit what the fuck’. Traps include everything from spike walls to bottomless pits, whirling blades and flying bombs, falling blocks and poison darts, and more. Depending on the level, there might even be a chance for an enemy to spawn, a protector of the temple’s treasure that harries the players at every turn.

unloads its nasty little surprises on a gaggle of unsuspecting drunkards. I think that’s the ideal mode of play. It has everything it needs to become a Rock Band

This randomised floating mongrel teleports from room to room, shooting lasers or dropping bombs that slow the player down. The problem with this harassment enemy is that because you’re the only ‘real’ player in your run, it only seems to want to shoot at you rather than the many ghost players pinwheeling about you.

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Banishing Whip serves a similar function to Calm, but Phantom Abyss Speedrun can be used in more situational circumstances. With this blessing, striking a Guardian with your whip will prevent them from spawning for thirty seconds. Use this time wisely!

The devs should have added a few default phantoms that start with you, even in a temple that pelo other player has visited before, just to at least give the illusion that the phantom gimmick is working, and maybe makes the player feel a sense of danger as more and more of these phantoms die off.  

Be warned, you only get one attempt at each temple and failure or settling for a lesser relic means you will never see that temple again…

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